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![]() For many, shader writing is a neglected area of game development, simply because of the extra learning curve involved. ![]() Historically, this has required a special shading language, such as Cg or HLSL, with conventions a bit different than typical gameplay scripting. ![]() Though Unity provides a Standard Shader, sometimes you may need to make an effect beyond what the out-of-the-box shader can do. If you want to learn more about the basics of shaders, take a look at our Introduction to Shaders in Unity. They describe how to calculate the onscreen color of a particular material. A shader is a small program containing instructions for the GPU. ![]()
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